Persona Research

Do players communicate differently depending on the champion played? Exploring the Proteus effect in League of Legends

Interested in online gaming research? You might find this article of interest. In a different take on ‘personas’, we investigate how the Proteus effect, which is players changing their way of communication based on characters with which they play, is associated with players’ champion usage in the popular online game League of Legends, where champions …

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Toxic Text in Personas: An Experiment on User Perceptions

When algorithms create personas from social media data, the personas can become noxious via automatically including toxic comments. To investigate how users perceive such personas, we conducted a 2 × 2 user experiment with 496 participants that showed participants toxic and non-toxic versions of data-driven personas. We found that participants gave higher credibility, likability, empathy, …

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First- and second-order utility of personas

Wan to share an observation about first- and second-order utility of personas. What do these terms mean? first-order utility: personas help the designer to understand people (i.e., they help the designer do their job better) second-order utility: the benefit to the users via the use of personas (e.g., new features, better usability) These two can …

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Helping Professionals Select Persona Interview Questions Using Natural Language Processing

Personas are often created based on user interviews. Yet, researchers rarely make their interview questions publicly available or justify how they were chosen. In this research, lead by Joni Salminen, we manually extract 276 interview questions and categorize them into 10 themes. The 10 theme taxonomy was created based on abduction, i.e., a qualitative technique …

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Think-Aloud Surveys – A Method for Eliciting Enhanced Insights During User Studies

In a user experiment, we tried out a novel data collection approach consisting of combining surveys with the think-aloud method. We coin the phrase “think-aloud survey method”, where participants think-aloud while completing a questionnaire. We analyzed the transcripts and found that the think-aloud survey provides deeper insights into the reasoning behind the participants’ Likert scale …

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NLP vs. HCI Personas: What’s the Difference?

Research has found that the concept of “persona” is predominantly deployed in Human-Computer Interaction (HCI) studies, but there is a stream of Natural Language Processing (NLP) studies that also refer to the concept of persona. This post aims at making a conceptual distinction in these two different types of referring to personas. First, HCI studies …

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